When: September 2018
Who I worked with: Done under Prof Golan Levin.
What I learned: The importance of timing to any interactive artwork.
What this was: This is a clock that tells you the time in a rather colloquial fashion. The intent is to draw the viewer in with a representation of time that seems like a solvable puzzle, and then consistently increase the complexity of the problem, eliciting a response of exasperation and anxiety from the audience. Or in other words, "There's never enough time!?".
Watch the embed below on the left for around 2 minutes to see what happens, alternatively, look at the sped up GIF on the right next to it.
Coming soon: A physical, arduino-based clock that speaks to you.