When: Oct 2018
Who I worked with:
Done under Prof Golan Levin .
What I learned: How to create a digital experience that interacts with and responds to the human body. Done using Face OSC and Processing.
What this was: Beard hairs which followed the viewer's face around. Because beard hair often has associations of "manliness" and strength, this project attempts to subvert the meanings inherent in beards to create a playful, gross and weirdly determined flock of beard hairs that follow the user's face around.
Feedback received:
"This is weird and wonderful" - fellow students.
I've also re-created everyone's beloved childhood game Wolly Willy, but a digitized version, so the beard hairs follow you along.
Another version uses flies that follow you around, though with some rather dark connotations.
As a smaller side-project, I wanted to see how I could animate artworks using faces, bringing older masterpieces to life, and interact with them in a whole new way. Here's what I stumbled upon.
Here's a bonus with the Mona Lisa